Nocturne V.2
A World of Darkness Sim
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Claiming to draw inspiration from nearly legendary hunters from centuries past, the first real recorded meeting of what was to become the Bear Lodge was in 1901, in the small town of Glasgow, Montana. A small group of American big game hunters had decided to meet and share stories of the strange and bizarre creatures they had encountered in their hunts. Don Edwards, a local hunter, had the others tales beaten, when he described an encounter with a group of monstrous creatures that tore his hunting party to shreds, but not before he managed to kill one of the beasts. When he brought the other townspeople in for a rescue attempt, they only found remains and a bullet-riddled body, which Don knew was the wolf he killed, the dead man having the same eyes as the creature.
Realizing that there were creatures in the wild that were deadlier than wolves and mountain lions, the men decided to come together, starting the first lodge a half hours ride from Glasgow. Soon, hunters flocked to the lodge, and those who survived the earliest hunts learned what could kill their enemies. They made sure that all groups had an experienced hunter accompany them, and felt no shame in fleeing from a stronger opponent.
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In 1946, a second lodge was founded by a group of lodge hunters in Washington, and in ten years, five more were founded across the country, as well as a lodge in Saskatchewan, the only lodge outside of the US. Since then, the Lodge has continued to embrace new technologies, such as the Internet, creating a forum accessible by password to allow lodge members to communicate and share advice on hunting.
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Unfortunately for the Lodge, their original home in Montana was taken from them in 1987, continued werewolf attacks forcing the last members out. Lodge members occasionally try to recapture the lodge, only to be repulsed by the wolves. Despite this, some members see the retaking of the files and photos in the lodge as invaluable.
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STRUCTURE
Since its founding, the only real target for the lodge has been werewolves. Though occasionally encountering vampires and other creatures, every Lodge member knows that werewolves are the only beings that matter. To members of the Bear Lodge, the thrill of pitting human reason and thought against pure animal instinct is a challenge that cannot be ignored. Using traps, vehicles and disguise, the hunters of the Lodge are able to focus primarily on the weakest members of a wolf tribe, mirroring the same behaviours of the creatures they hunt.
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Despite the small number of Lodges, a member in one of the lodges is a member of any lodge. To gain entrance, a new hunter must prove himself in a new hunt by killing a werewolf and taking the creature's fingers and ears as a prize. The reason that Bear Lodge hunters continue to fight and kill werewolves when others would refuse to face the wolves again is what makes a Lodge hunter's Motivation.
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INTELLIGENCE DEPARTMENT & LIBRARIAN DEPARTMENT
The bear lodge has no access to either of these.
ARMS DEPARTMENT: SPORTSMEN: ​Arms Department: the people in this department are the muscle of the Conspiracy. They are usually the ones that train the most in combat and are at the front lines when things get dangerous. They are the ones responsible for the security of the HQ and Cells.
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RESEARCH DEPARTMENT: TRAPPERS: Research Department: home for the inventors, doctors, technicians of the Conspiracy. This department is the one that is responsible for performing the tests, finding out their mortals weaknesses, and even inventing new gadgets and augments for their fellow members of the Watch.
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PERKS (SPORTSMEN) ARMS DEPARTMENT
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